Gamers who large MMOG games including World of Warcraft and Second Life are supervised. The Guardian recently reported that they had just released by the well-known leaker named Edward Snowden provided tiny part of the file of The national security agency (NSA) : a clue will leak into a strange twist: electronic games. “Terrorists will play online games – but maybe not for entertainment,” the document said, “we suspect that they are using game secret communication and transfer of funds.”
Documents in 2008 provided of by Snowden shows that United States of the national security bureau and the UK government communications headquarters (GCHQ) sender spies to supervise large MMORG games such as World of Warcraft and Second Life. Xbox Live is also considered have possibilities to be supervised by them. These institutions think that massively multiplayer online games of World of Warcraft and Second Life may have terrorists. This document is called the Games and Virtual environment of terrorism purposes ” and tells the story of spy agencies try to track terrorist communications activities.
Since World of Warcraft has large amount of gamers, it has more possibilities to hide terror activities. “Terrorists will play online games – but maybe not for entertainment,” the document said, “we suspect that they are using game secret communication and transfer of funds.” US CIA and FBI agents suspect world of warcraft gold trade may mean terror fund transaction.
Apparently so many agents send spies to play MMORG for national security.”The goal of terrorists including pick people… (task) were found and Xbox Live, second life, world of warcraft, as well as other GVE (games and virtual environment),” according to the file “other goals include Chinese hackers, an Iranian nuclear scientist, hizbullah and hamas members.”
But wow gold trade is not proved to be persuasive evidence to show terror fund activities. The collected data may only be illustrates, someone is playing games in an Internet cafe, or a computer is being used once used to play games at some time in the past.
The paper also shows that the United States try to recruit players to participate in this project about national security. However in the end, this file has not found the relevant evidence to prove terrorists use wow to communication or cooperation, and there is a plan of terror activity is prevented by the actions of supervision in the field of virtual game.