Final Fantasy XIV’s New Eureka Location Is usually a Tedious Grind

The 4.25 patch for Final Fantasy XIV dropped currently, adding the FFIII-inspired Forbidden Land of Eureka region towards the game. It is a magical island where players can group together and kill substantial numbers of creatures for quite tiny reward until they fall asleep at the keyboard.

Announced back in 2016 using the Stormblood expansion and delayed numerous instances over the past year and change, Eureka is often a zone exactly where players can grind for Final Fantasy XIV Gil strong gear. Grind may be the operative term here. As soon as players full the short introductory quest opening up the new area, it is all about killing as numerous enemies as you can as a way to collect crystals needed to make and upgrade highly effective new gear. There are no sidequests. No specific events, save the occasional spawning of a effective creature requiring a sizable group of players to take it down. It really is kill, kill, kill, kill, fall asleep, wake up, kill some additional.

Eureka is often a large map filled with enemies to kill and not a great deal else. Players battle to increase their elemental practical experience level, a special Eureka-only progression mechanic, permitting them to fight much more challenging enemies and maybe gather these crystals expected for the new powerful gear just a little faster.

But practically nothing about Eureka feels especially quick. Just after a half hour of wanting to battle enemies on my personal, I’d produced tiny progress towards the second elemental experience level. The creatures listed below are hard, encouraging players to group up, but they are not hard in an exciting way. They’ve got much more hit points and they hit tougher. They don’t employ advanced tactics or demand any sort of particular strategy. It’s just type a party, start off zerging.

I do not mind a grind now and after that, however it has to possess one thing exciting about it to maintain my consideration. Eureka introduces an elemental affinity mechanic, allowing players to invest points to boost either their resistance or damage performed to creatures of comparable or opposing elements. That sounded fascinating, but in practice it feels like an unnecessary complication. Possessing to swap your elemental affinity to fire to complete additional harm to an ice-aligned creature does not make a tedious battle any less tedious. Buy cheap FFXIV Gil online.

So yeah, this can be not enjoyable at all, and tons of players on the game’s Reddit and official forums agree. There are plenty of exciting items to perform in Final Fantasy XIV. The Forbidden Land of Eureka isn’t one of them.