I will confess, I have not played World of Warcraft in earnest since back in the days of Burning Crusade – a lifetime ago for a game which is still, miraculously, around. I played alliance, Night Elf, specifically – back in these days the grind produced it harder to possess alts. But I’ve kept an eye on the issue more than the years as new races, systems and overarching gameplay concepts have gotten implemented and never ever very made the plunge back in save an exploratory hour here and there. And but this change, found by dataminers at Icy Veins, could be the issue that could possibly truly get me back to attempt. It is a small one particular. It really is a massive a single. Orcs will soon be able to stand up – some Trolls, also.
A bit of background: Ever since launch male Orcs and trolls as well as all undead have been stuck within this animalistic hunched-over posture, and it’s one thing that by no means really sat appropriate with me. The game is setup with this critical dichotomy involving Alliance and Horde, and yet the hunching usually constituted a kind of pigeon-holing for Horde races that felt unique in the way Alliance races were treated. The Warcraft series is really a story of a race war, and it is rife with real-world racial concepts superimposed onto fantasy creatures. The original Horde races, however, are done with much more specificity than the generalized Europeans with the Alliance – Orcs take inspiration from Mongols (even though the Centaurs do that far more specifically), Trolls are Caribbean mixed with Central American, Tauren are Native Americans from the Good Plains. The hunching had a way of squarely labeling those Horde races as primitives.
It felt at odds with all the game I remembered from Warcraft 3. Thrall surely didn’t feel like he was intended to halfway drag his knuckles on the floor, and neither did any from the other Orc heroes. And considering the truth that World of Warcraft was conceived of as an opportunity to role-play as Warcraft 3 heroes, this felt like a curious mismatch.
I do not mean to oversell the modify – that is a lie, I clearly imply to oversell the adjust. Nevertheless it feels like a particular degree of work created toward righting that long-standing wrong. Since I’ve normally wanted to play an Orc, and yet the hunched-over conception of your characters always made me uncomfortable. I’ve been looking for an excuse to try this thing out again.